Each person has several personality characteristics. Identify what are the personality traits more influent in an individual behaviour can allow making decision related to therapy processes and job selection, as well as determining the design of a serious game, among other possibilities.
Personality can be defined as a group of psychological qualities that contribute to the construction of different behaviour patterns from those an individual feels, thinks and acts. The BFF is a personality trait model composed by five big factors that explain it. It is known by the acronym O-C-E-A-N: Openness to experience, Conscientiousness, Extraversion, Agreeableness and Neuroticism.
The Paki Mirabolândia is a serious game that integrates a decision making model based on the IRT - Item Response Theory. It intends to relate the choices and actions of player to his trace latent. The game design was based on the Shell's expanded tetrad (see Machado, Costa and Moraes, 2018), that considers the game specific content as the kernel element of the design process.
Entrance of the Paki Mirabolàndia
Guide and player's group in the Paki Mirabolàndia
During their visit to the park, the visitor can play several activities developed with basis on each personality trait of the BFF model. The visitor walk by trails with a guide and a group of visitors. Each tend presents a different play, that can be challenging, relaxing or exciting!
The Paki Mirabolândia serious game was developed in a Phd research linked to the LabTEVE and in the context of the Graduation Program in Decision Models and Health from the Federal University of Paraíba..
Team
- Dandara Barbosa Palhano
- Liliane dos Santos Machado
- Anna Alice Figueiredo de Almeida
- Samuel Luciano Dos Santos Souza
- Marcos Antonio Moreira da Silva
Sponsors
- Fundação de Amparo à Pesquisa da Paraíba - FAPESQ/PB (2017-2020)
- Coordenação de Aprefeiçoamento de Pessoal de Nível Superior - CAPES (2020-2021)
- Conselho Nacional de Desenvolvimento Científico e Tecnológico - CNPq (2017-2021)
Return